FlightSimExpo 2026 Debrief
- Aaron "Ribbon-Blue" Mendoza
- a few seconds ago
- 21 min read

A few days have passed since the end of FlightSimExpo (FSExpo) 2026. After taking time to upload media, gather our thoughts and see how exhibitors described their time there, we present our extensive annual write up of the event. The goal of this write up is to provide two perspectives. As someone generally attending in person and in my capacity as a media partner for the event. The goal is to provide a well-rounded view of the expo and to better inform anyone considering going to one of these events.
This year Skyward Flight Media was represented in person by co-founder Aaron "Ribbon-Blue" Mendoza. Online the team was made up of co-founder Santiago "Cubeboy" Cuberos and 'Psyren' who managed our social media coverage on Bluesky and X.com throughout the weekend. Our write up of FSExpo 2026 is written by Aaron.
Table of Contents
Wings of Solidarity
FlightSimExpo 2026 continued the yearly trend of constantly building on its past successes. With an ever-increasing attendance, more diverse exhibitors choosing to participate, a steady international audience and ever-increasing event logistics, the Flight Simulation Association continues to do a fantastic work making everything click together just right. It is not an easy feat and yet they have been doing it since 2018. The result of their annual effort is that this event has become the leading flight simulation industry event in North America.
A lot happened within a year after Saint Paul, Minnesota was announced as the next location at FSExpo 2025. A high-profile incident occurred in nearby Minneapolis which covered news headlines in January 2026. A regional war caused fuel shortages and global economic woes. According to rumors and some insider comments I heard, there was a very real discussion about moving FlightSimExpo 2026 to a new location.
That is a pretty serious decision. If not managed correctly or without much conversation and warning to exhibitors, it could compromise the integrity of an international event like this. A sudden relocation of this event could have drastic implications for the optics of FSExpo and thousands of hotels cancellations, time off requests being revoked and flight plan changes.
The organizers of the expo made the decision to continue forward with Saint Paul as the location. The focus on flight simulation enthusiasts, exhibitors and the industry itself above all else was priority. There was also clear, strong support from the city of Saint Paul throughout all of this.
And once again aviation and the love for it connected humans from around the world to gather in a single spot without incident and with great fanfare. It is always amazing to see.
Travel, Exploring
At this point I have accepted that I am an unusual creature that prefers Red Eye flights at all times. Not that you can blame me though! Even at 4:00 AM on a Thursday the security lines of Denver International Airport (DEN) are not easy to breeze through. To help the time pass, I made it a point to wander terminals I do not normally go to. My temporary airport terminal buddies were the rising sun on an outdoor airport patio and Bombardier Learjet 35A tail code N10BD; the first private aircraft land at DEN and the still standing world speed record holder for business jets. They were fine friends to have breakfast with.
Denver International Airport during the morning of June 11th.
For me the flight to Minneapolis-Saint Paul International Airport (MSP) was rather uneventful on Thursday, June 11th. A significant storm was in the area a day or two before my flight. Besides diagrams on the news and flying over a rather low overcast, I did not see much of the storm on the way in. There were occasional short rain showers throughout the weekend, but nothing like torrential rain that caused flooding.

This is quite different from what I heard from a few international exhibitors that flew in on Tuesday and Wednesday. One of the anecdotes I heard was from the Pimax team that flew in. According to one of their employees the weather and turbulence landing at MSP was so bad he even checked his life insurance policy (jokingly? Who can say).
An Uber, a hotel check-in and a record setting outfit swap later I decided to check out the city of Saint Paul. I found myself wandering the city whenever I had free time. With FSExpo always moving to different locations, I feel as though it is important to make some time to see your surroundings. Nothing solidifies the feeling of travel more than exploring and taking in the sights. Give into the urge to explore a bit and who knows what you will find out there?
The city of Saint Paul, Minnesota.
FSExpo Friday
June 12th, 2026. Saying that FSExpo has the "biggest stage in flight sim" is not an exaggeration these days. During every expo it is Friday that is the most impactful for both in person attendees and anyone watching the livestream. For roughly five hours, various companies get on stage and promote themselves, their products and their newest still in development products. This is where the big announcements are made.
Pictures of the presentation hall as it gradually fills with attendees before announcements begin.
Between the on-stage announcements and the video trailers that played between certain portions, this year's presentations felt more varied than ever. During this part of the expo Skyward Flight Media does not provide livestream coverage as the Flight Simulation Association livestreams it on YouTube with professional quality anyway. So that is the most recommended way to watch it.
As always, for a slide-by-slide analysis of FSExpo Friday, we suggest the write up from our buddy Sharmrock over at the Stormbirds Blog.
Exhibition Hall Preview
Every expo I have attended in person up to now usually has a general social gathering after the FSExpo Friday on-stage presentations. Past attendee badges had coupons or tickets in the back of them for free alcoholic or non-alcoholic drinks with food available. Attendees and exhibitors were encouraged to mingle and chat for a few hours before everyone went back to their hotel rooms and prepared for the exhibition hall to open on Saturday.
FSExpo 2026 did not do this. This year the exhibition hall was open shortly after presentations were over. From 4:30 PM CDT to 7:00 PM CDT on June 12th, Friday, attendees could enter the hall and see the completed booths of exhibitors that chose to finish their setup early rather than wait for Saturday. While I do enjoy a good stiff drink and conversation, hands on with new flight simulation gear and good conversation is just as engaging to me!
Pictures of attendees going to and being in the exhibition hall on June 12th.
Even during the Friday evening preview the exhibition hall was an impressive sight to see. I would say about 85% of all the booths were assembled by this time. The pictures I took of it match the same constant level of people circulating the floor throughout the weekend. They represent the overall level of capacity the expo had fairly accurately. Of course, the concentration of people ebbed and flowed throughout the weekend, but it was never emptier than the pictures seen above.
While there was no "party" on Friday, the hall did have a concession stand open all weekend. The food and drink was rather decent, so that was a big bonus! Watching flight simmers be taught short takeoff and landing techniques while eating a sizeable cheeseburger and a local cold beer was one of many fine meals I had.
The Expo Spirit
When you look at flight simulation from a purely consumer level point of view, it is difficult to find opportunities to try out hardware or software without having to purchase it and hope it all works out. Even in a few big box stores that sell this type of equipment this type of stuff is not normally just out on display like keyboards and televisions. You also cannot ask the staff there to open up the box of a new product without a guarantee it will be purchased. As such, FSExpo really is the best place to go hands on with every device you see. It is a real "try before you buy" opportunity in that regard.
This is a related to what I always say is the key to experiencing the expo correctly. Being sociable with other attendees, being willing to ask questions to exhibitors, fly virtual aircraft you may or may not be skilled at and just becoming a part of the event. There is really no way to be "wrong" at this event. The crowd is so varied between absolute newcomers that know nothing about flight simulation to industry leaders that have been pushing the genre forward for decades.
I feel like anything less would be a waste of such a special event. Whenever I attend, I jump in wholeheartedly and have never been disappointed. I truly hope anyone that attends an FSExpo in person will approach it in the same way.
Booth Experiences
That being said, I went to so many booths, I should have participated in the free "passport program". It was something where people would get stamps from certain booths as attendees visited them. The result being some type of special prize or merchandise.
Here is a copy of the FSExpo 2026 floor plan for reference if you are interested:
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 I was so wrapped up in back-to-back, meaningful conversations and experiences I forgot to speed run the floor! Here are a few personal booth highlights from me:
For me a key part of flight simulation is modularity and storage. Devices that can be deployed into a flight simulation setup then be stored easily on bookshelves. This is partially because of how many devices I use in relation to Skyward Flight Media coverage. Octavi claims to produce "the world's smallest cockpit" and I must say that I fully believed it from first sight.
Their IFR-1 is an unbelievably small device that gives access to 12 devices in its standard configuration, though it can expand upon if someone adds modifier buttons. Radios, navigation, flight management systems, auto pilot and other functions are readily available and clearly labeled. I've tried many "button boxes" in the past, but this isn't a repurposed stream deck or a series of general buttons that can be remapped and labelled as needed. This is a genuine, purpose-built, single USB flight simulation device. It felt good to use. I was unable to meet the creator of the device, but I was sold on this device from within 10 minutes of using it. It is highly likely I will have one of these for my personal setup this year.
In all these years I still have not seriously delved into the airliner side of flight simulation. Some passing interests, but nothing consistent. I admit that gathering the right amount of hardware and the size of that hardware is a major part of it. Airliner flight sim gear is rather large when you get into the airliner specific hardware too. I did not spend much time at this booth, but Wingflex caught my eye with their desktop sized airliner simulation hardware made of the same strong materials and switches you would expect from the full-sized devices.
I spent roughly 10 minutes trying out their hardware, specifically to check the build quality. It was solid with metal switches and rotaries. The ability to hang an Airbust A320 Overhead Panel above a desktop monitor was a big draw for me. If I ever decide to do learn widebody airliner flight simulation, Wingflex seems to best fit my current flight simulation style. I'll check in with them from time to time.
While this western developed World War II flight simulator has appeared at past expos and has had demos available to try in Steam Next Fest events, FlightSimExpo 2026 was immensely important for Combat Pilot. Earlier in the year industry veteran Jason Williams left the team and the industry as a whole. For people that followed Combat Pilot because of his expertise, Combat Pilot now more than ever needs to define itself. And so they did.
Combat Pilot came out swinging with an on stage presentation at FSExpo 2026 detailing their future plans, details about the flight model and an update on when this simulator would be released. A decision to build multiplayer related systems and add more detail to other systems that were previously less of a priority before release has moved the release date back into 2027.
When I attended the booth I entered into a deep conversation with the new Community Manager, Frits Mosselman. We discussed why Combat Pilot was important for the industry as a western developed World War 2 flight simulator that is taking on the Pacific Theater of War. New technologies being developed for the first time in years related to World War 2 flight simulation. Also, finer details about how the decision to build certain systems now will speed up development later, though that was not in the original plan.
I mentioned that the flight model felt realistic enough that while in a sim pit that I felt the urge to sway my body with the inertia of aircraft as they perform high energy maneuvers. I have performed the same set of maneuvers every time I try a demo for this simulator, and it feels more and more refined each time. I said this to then be shown pictures of himself and others flying in propeller driven aircraft as a part of civilian air combat experiences. So not only is data considered but also minor details you would most likely only encounter if you knew how these types of maneuvers actually effect the human body.
I am feeling better about where Combat Pilot is going now. I plan on following the project much close in the coming months as they follow up on their new timeline and development path.
In my opinion, the very lightweight but highly capable booth that GeoFS usually has at FlightSimExpo is actually rather representative of the simulator. This simulator is advertised as the "accessible flight simulator" which is free to play, can be accessed through a web browser, has more than 30 aircraft available and has physics-based flight dynamics - even ridge lift is modeled, making it possible to practice soaring in gliders.
The booth is frequently manned by Xavier, the solo developer behind GeoFS. He frequently flies to the USA for FlightSimExpo with lightweight screens that can be rolled up like cloth and a myriad of devices to show how accessible and advanced GeoFS is. This year the booth showed a laptop version with a single joystick, a mini-PC with a Honeycomb Aeronautical Echo aviation controller and a free to download custom built A350 cardboard cockpit with an Airbus stick and throttle quadrant. It was great seeing Xavier again. We have some plans to talk more in the coming days, so expect something new on our website!
I was standing at the PXN booth for a few minutes trying to figure out how I knew this company. The name was vaguely familiar but not quite coming to me. After a quick conversation with Kitty, their overseas channel manager who was talking to everyone at the booth, I realized PXN creates racing simulation hardware that my middle brother has used. FSExpo 2026 was the global debut of their new NAVOS Flight Series which includes civilian and military aviation options.
During my time with the NAVOS line I really enjoyed how much detail they included into the civilian yokes and throttle especially. There were many recessed buttons on the yoke that are hard to show but they are there and expand functionality. All of them were modular; able to quickly connect to one another to create a wider stable base or attach optional modules like a communications and navigation module that included a screen. The most forward thinking feature I liked in the commercial throttle base was a massive USB hub attached to it. Flight simmers are used to large, powered USB hubs sort of free floating in their setups. Having one attached to a throttle is convenient and greatly increased cable management.
As PXN is "new" to me, I have been spending more time learning about the company and their products. I look forward to seeing more.
For FSExpo 2026, SKALARKI Electronics made their most significant showing yet. This company specializes in full scale Airbus A320 and A330 simulator equipment and cockpits known for training-grade realism. They are commonly a high-profile example of professional flight simulation at this event that draws the attention of even the newest attendees that only vaguely understand flight simulation. It was quite a "flex" from SKALARKI this year.
Perhaps one of the most significant stories at FlightSimExpo 2026 is the climax of a generational run for Grinnelli Designs; a developer officially licensed to create commercial modules for Digital Combat Simulator World. To summarize their story which we have been discussing in detail, the founder of the company, Joe Grinnelli, started work with DCS as a platform by creating modded aircraft like the F-22A Raptor. Years of modding work and other factors eventually led to him creating a company and pursuing official module development in 2022. This highly detailed process even included making custom flight model tools, and working with teams that support a still flying F-100 Super Sabre. At FlightSimExpo 2025 Grinnelli Designs became the first developer for DCS World to have a standalone booth to show a preview version of their still in development F-100D Super Sabre with a highly unique military themed booth.
At FSExpo 2026, Grinnelli Designs returned even bigger and better. That weekend marked the official release of their first licensed module during FSExpo and them being the host of the Combat Arena. Located directly in the middle of the expo floor, the Combat Arena provided attendees with four simulators, an expanded military themed booth, live airshow performances from members of their development team, trophies to give away and combat scenarios for attendees to try. During big moments like aircraft being shot down, pilots ejecting from aircraft or fun moments during their airshows, smoke would billow out from above the simulators
To cap it all off, not only did Grinnelli Designs take the stage during FSExpo Friday to become the first DCS module developer to release a product during this large event, but they received the vote as having the best exhibitor booth in 2026. This was a full circle moment as they did not have a solid chance to receive the reward back in 2025 due to a miscommunication related to the voting process back then. As Joe Grinnelli walked by me in 2026 with the FSE trophy in hand my last words to him during that weekend were "the comeback!"
This was a big weekend for Grinnelli Designs. In another sense it was also a massive push for Digital Combat Simulator as a whole as more modules and staff from this simulation platform appear at FSExpo.
WINCTRL is hands down one of the most dominant flight simulation hardware manufacturing companies these days. In no other places is that more evident than at FlightSimExpo. This year I found myself hyperfocused on their flight simulation rigs as they all had varying degrees of force feedback within the rudder pedals, yokes, flight sticks and even the entire rigs themselves. It is amazing how much good force feedback technology can change the flight experience. While their new airliner focused products were getting a lot of attention in the hardware display area, my attention was almost completely taken by another collaboration with Eagle Dynamics and Digital Combat Simulator.
As FSExpo 2025 Eagle Dynamics sent staff members and worked with YouTube content creators to manage a portion of the booth. There they showed a pre-release preview of the MiG-29A Fulcrum. In 2026, NineLine from Eagle Dynamics and Grayson "Graywo1f" Frohberg from Heatblur Simulations worked the Digital Combat Simulator section of the WINCTRL booth. Of note was a preview version of the F-14B(U) Tomcat that was available throughout the weekend. With support from Grayson, better known as 'jester', the computer back seater in Heatblur aircraft, players that tried the preview did receive merchandise and prizes. Like flight jacket patches for each Heatblur aircraft people say they own and a Heatblur hat for defeating the enemy aircraft players were pitted again.
This area was also circling with various experienced Digital Combat Simulator enthusiast and content creators including the Grim Reapers and the High Alpha Hooligans.
On the subject of full cockpit airliners, only recently have I heard of AviaSim. We have known of flight simulation centers for professional pilots for over a decade now, but AviaSim also offers recreational flight sim experiences. Think of something similar to those F1 Racing simulation centers you can book time in. Aviasim offers time in their simulators to anyone via reservation. There are various both recreational and professional simulation experiences available. They have multiple simulation centers in Canada, Europe and the
USA. They even have a location in Colorado, USA where two Skyward FM staff members live. We will definitely need to stop by and give it a try.
MOZA x National STOL
For the past couple of years MOZA has been making an impact with their flight simulation hardware. Each year I see them at FSExpo I feel like the focus is on showing as much of their catalog as possible on tables within their booth. Now, this is a great chance for attendees to just freely pick up the controllers and accessories, look at them from all angles and assess them purely as hardware. This year MOZA certainly had a bit of that, but their approach was more impactful than what I think similar manufacturers had going on.
In 2026 they partnered with the National STOL organization to both teach attendees STOL techniques that professionals use while flying in sim rigs created with MOZA hardware.
I am especially familiar with their virtual component, the eSTOL circuit. A friend of Skyward Flight Media named Jon Coughlin competed for a few seasons with an aircraft that had Skyward FM branding. While watching some people try their hand at the Heatblur Simulations F-14B(U) at the WINCTRL booth, I randomly met Thomas, the eSTOL Project Manager. We discussed a few things with about DCS, how gliding experience applies to STOL competitions and some other things. That eventually led me back to the MOZA x National STOL booth with that hamburger and beer I mentioned earlier to watch people learn the craft.
I love STOL and adventure flying, so I was quite happy to see this partnership between this organization and manufacturer.
Meridian GMT arrived at FlightSimExpo 2026 with an onstage presentation on Friday, a list of industry partners to ensure compatibility of future products and working prototypes in the building. Their booth was right at the bottom of the stairs to enter the expo!
I was thrilled to go hands on with early versions of the Horizon Plus flight yoke and Latitude Plus throttle quadrant. Watching how effortlessly entire sections of these controllers simply popped out by applying pressure to release a spring-loaded mechanism was rather impressive. No hand tools or experience with opening electronics is needed. During a conversation I had with some of the Meridian GMT staff they disassembled half of a Horizon plus within about 60 seconds of a conversation. The yoke base is available in general aviation form and a hybrid Airbus and Boeing airliner form. But these are not models that are independent from one another. Each lever, panel and throttle head can be swapped and reconfigured. There are even plans for the yoke to be reconfigured for rotary wing operations.
Within the short term my interest lies in the X-Ray Handheld Flight Deck. Something I mentioned in an article about similar controllers in November 2025. I believe that controllers like the X-Ray are a very real, new way for people to enter flight simulation. I was surprised to learn that Meridian had partnered with gaming peripheral company PowerA to bring the X-Ray concept fully to life. With its flight simulation focused controls built directly into it with swappable parts to support fixed wing and rotary wing operations, I genuinely look forward to trying out the X-Ray someday soon.
When Nicki Repenning, former founder of Honeycomb Aeronautical, announced the creation of Merdian GMT I felt a real sense of relief. This has been a person I've watched with interest for a few years now. I was genuinely worried that after certain events occurred back in 2023 he may leave the industry as a whole. To me, Nicki Repenning is a deeply passionate person who cares about flight simulation and education. He is also someone that seems to frequently be pushing to find new initiatives for the industry to pursue and new manufacturing methods. Even in a past difficult situation where finances on a large scale were in question, he prioritized employees rather than finding ways to recoup financials by skimping out on hardware promises, large price increases or similar actions.
I was happy to be able to express this to him directly as Merdian GMT enters the final few months before its first product reaches the market.
My interaction with Pimax was rather interesting this year. My visit was a mixture of an industry focused contact and general user experience you can only get at FSExpo.
The employees that Pimax sent over this year included their regional directors Dragon and Liang. Throughout the weekend they led the Pimax booth in giving people experiences with the Pimax Crystal Series VR headset and the new Dream Air Headset in both 'Microsoft Flight Simulator 2024' and a preview build of 'Korea. IL-2'.
For me this was an interesting chance. The collaboration with Pimax and Skyward Flight Media started in May 2026. This would be the first time we meet representatives of Pimax in person and get a feel for them. While Skyward FM is reviewing a different model of Pimax VR headset, I have been wanting to purchase the Pimax Dream Air for myself for at least two months now. With my chance to try the Dream Air at FSExpo and the Pimax Mid-Year Sale going on until July 10th, 2026, I thought this could be my chance to finally make the commitment and get in on some sales discounts.
Meeting the Pimax team was great. I had a few non-standard questions answered and a lot of casual conversation. Doing a flight with the 'Korea. IL-2' preview was a fun experience which I had to seriously hold myself back. I could have been in that seat for hours with how clear the cockpit and scenery were in the VR headset. But that's when it happened!
I moved over to the second setup with the Dream Air VR and that is when it happened! I cannot wear my glasses with the newest headset from Pimax. The headset's form factor simply does not allow for it. While I am not completely blind without my glasses, this is the type of hands on try before you buy experience that the expo was made for. This experience let me know that a different Pimax VR headset with wider facial dimensions would be best in my case.
Something that was notable is that while the Pimax booth seemed small in scale compared to other well-known manufacturers. Only two headsets it seemed. However, anyone that was paying attention closely saw that their VR headsets were in many booths throughout the expo. According to a Pimax post the Dream Air headset alone was featured in 6 other booths throughout the expo. These included Thrustmaster, PXN and WINCTRL. It was definitely a case of having a smaller table with an outsized impact on the expo as a whole.
I recall very well when Turtle Beach initially announced the VelocityOne Flight Universal Control System about five years ago. For "the headset company" to suddenly pivot into flight simulation certainly seemed to come out of nowhere at the time. I purchased this rather feature heavy flight system back then and have taken Turtle Beach seriously when it comes to flight sim gear. I've certainly been keeping up with the big announcements at least.
At FlightSimExpo 2026 Turtle Beach announced a brand new flight control system with a video trailer during FSExpo Friday: the VelocityOne Flightstick II and the Dual Throttle. These devices were available at the Turtle Beach booth at FSExpo, the same weekend they were announced.
Shortly before FlightSimExpo Skyward Flight Media was invited by Turtle Beach to see and try the new prototypes. After an extensive guided tour of the new devices - including a universal device mount which is unbelievably useful in itself - I had extensive hands on time with the new gear.
I was guided to a computer that was running the recently released Grinnelli Designs F-100D Super Sabre for Digital Combat Simulator. With one of the more well done flight models currently in the simulator being used to test the new Turtle Beach flight sim gear, I certainly put it through its paces. By the end of it I was pretty satisfied with its core functionality, weight of the device and build quality. I felt like this device could exist in the mid-range level of the flight simulation hardware market. Though I did have some more questions.
I had a great discussion with the Turtle Beach staff about some questions I had related to their new hardware design, the functionality of the Flight Management Display built into the top of the flight stick and some other points. Even during my conversation, I did notice that they were keeping up with all of the other attendees with as much care and detail. I thought that was great. These devices are available for pre-order but not shipping quite yet.
Perhaps one of the most high profile company within flight simulation, Thrustmaster was once again at the expo in full force. This year they arrived with roughly 9 flight simulators in different configurations, had the opening FSExpo Friday presentation in which they announced their new TCA Sky Yoke and brought the entire Aerovector Jet Team with them.
It seems like the more I think about civilian flight simulation the more companies announce new yokes to draw my eyes to them. Not true, of course, but it feels that way! The TCA Sky Yoke is the first general aviation yoke from Thrustmaster that is compatible with personal computer, PlayStation 5 and the Xbox Series X|S. With wide compatibility, hall-effect based push and pull and the ability to link two of them together to simulate multi-crew connection, it is a big move for Thrustmaster.
I went to the Thrustmaster booth to check out this yoke up close to get a good sense of it as it was available for testing at the expo. To my surprise I saw the yoke not only on a freestanding display and in full sim rigs, but also with a PC tablet installed on top of one! What better example of compatibility than that?
As I toured the area I met up with Logic and Kirby from the Thurstmaster sponsored Aerovector Jet Team; one of the few virtual air demonstration teams that does virtual airshows at such a high level. To my surprise it turns out the entire Aerovector Jet Team was there! Their team had two dedicated simulators featuring their proprietary T-7 Red Hawk advanced jet trainer. One of the simulators had a full airshow routine from Aerovector as a track file in Digital Combat Simulator. Attendees could put on a Pimax Dream Air VR headset and enjoy the view from the center of the formation to see just how close the aircraft get to one another and how well coordinated the team is.
I feel a bit guilty for hogging up so much of the entire team's time, but we were soon discussing past airshows, upcoming airshows and ideas for interviews. It was great to see the entire Aerovector Jet Team and have some conversations with Thrustmaster representatives about the technical side of how these yokes actually connect to one another.
The Future
Here almost a week later I find myself following up on contacts, preparing Skyward Flight Media staff meetings and looking ahead to FlightSimExpo 2027 to be held June 11-13, 2027 in Las Vegas, Nevada at the Westgate Hotel. It sounds like next time around it may not just be me attending, but many members and friends of the Skyward Flight Media team. I cannot wait!

About the Writer

Co-founder of Skyward Flight Media. After founding Electrosphere.info, the first English Ace Combat database, he has been involved in creating flight game-related websites, communities, and events since 2005. He explores past and present flight games and simulators with his extensive collection of game consoles and computers. [Read Staff Profile]










































































































































































