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Ace Combat X: A Classic Enhanced by Emulation
An opinion article about PPSSPP and how it makes ACX an even better game!

Santiago "Cubeboy" Cuberos
Nov 13, 20215 min read


Surviving the Waves of Vertical Strike Endless Challenge
A look at Vertical Strike Endless Challenge!

Aaron "Ribbon-Blue" Mendoza
Oct 12, 20215 min read


First Impression: Manta (Steam Next Fest 2021 Demo)
Seamlessly transitioning between high-flying dogfights and deep-sea battles is not something I thought would mix well. I can vaguely...

Aaron "Ribbon-Blue" Mendoza
Oct 5, 20215 min read


Conflicts: Comanche Leaves Early Access with Content Doubling Game Mode
The latest entry in the Comanche combat helicopter series has completed its early access period. The full release of Comanche was made...

Aaron "Ribbon-Blue" Mendoza
Sep 15, 20214 min read


Interview: Flashpoint Studios, Developer of 'Aggressor'
It has been roughly six weeks since 'Aggressor' began its early access period. During that time this visually striking lowpoly arcade...

Aaron "Ribbon-Blue" Mendoza
Sep 10, 20217 min read


SIMPLE 2000 Vol. 117 The Zero Fighter
Review of a relatively unknown budget flight arcade game with a quirky representation of World War II air combat.

Aaron "Ribbon-Blue" Mendoza
Aug 18, 20218 min read


Enhanced Reality System: Augmented Reality Flight Assists in Tom Clancy's HAWX
On April 3rd, 2008, the last thing anyone expected from the Tom Clancy brand was a combat focused arcade flight simulator. With well...

Aaron "Ribbon-Blue" Mendoza
Aug 14, 20216 min read


First Impression: Aggressor (Early Access Launch)
In the past few weeks, media of a shiny low poly flight shooter has been particularly eye-catching. 'Aggressor' advertises itself as a...

Aaron "Ribbon-Blue" Mendoza
Aug 3, 20214 min read


Curious Case of PICO-8 Flying
I was vaguely reminded of something during a discussion about childhood flight games and sims. A classic "what sparked your interest in...

Aaron "Ribbon-Blue" Mendoza
Jul 28, 20213 min read


Azure Domain Pitches Aircraft Performance and Firepower Variety
Something arcade flight games have always had to struggle with is the number of weapons and customizations an aircraft should be allowed...

Aaron "Ribbon-Blue" Mendoza
Jun 19, 20214 min read


Interview with Fractal Phase, Developer of Sky Rogue
Following our article about how genuinely fun the co-op gameplay of Sky Rogue is, we reached out to the developers behind the game for an...

Aaron "Ribbon-Blue" Mendoza
May 15, 202110 min read


SP-34R: Bold Project Wingman Design Choice
When your aircraft is carrying an excess of 60 or more missiles while casually afterburning well above Mach 2, you know it's flight...

Aaron "Ribbon-Blue" Mendoza
May 11, 20214 min read
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