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Aaron "Ribbon-Blue" Mendoza
Jun 7, 20235 min read
First Impression: TOP DOG
TOP DOG is a new fast-paced, quick into the action indie flight game we are trying out for the first time.

Santiago "Cubeboy" Cuberos
Jun 3, 20233 min read
First Impressions: Helicopter Gunship DEX by Jimmy Arcade Limited
Our first impressions on the wonderful indie title: Helicopter Gunship DEX by
Jimmy Arcade Limited.

Santiago "Cubeboy" Cuberos
May 20, 20233 min read
ARMA 3: The Thrill of Tactical Insertions
A short article about helicopter operations in Arma 3!

Aaron "Ribbon-Blue" Mendoza
May 17, 20235 min read
Ace Combat: Beyond Visual Range Engagements
Thoughts on beyond visual range combat in Ace Combat; a series focused on close range dogfights.

Aaron "Ribbon-Blue" Mendoza
May 3, 20234 min read
At Skies' Edge: Stealth Dropped Flight Game
Our thoughts on At Skies' Edge, shadow dropped indie flight game from 2017 suddenly reappearing in 2023.

Aaron "Ribbon-Blue" Mendoza
Apr 8, 202311 min read
Interview: Nova Squadron, Lead Developer Clara Gale
Clara Gale is an indie game developer working on Nova Squadron. We speak to her after the game's alpha demo debut at Steam Next Fest 2023.

Aaron "Ribbon-Blue" Mendoza
Mar 15, 20232 min read
OASES: 'Kaleidoscopic Elegiac Flyscape'
A well-wish to someone they never knew, OASES is more of a "flight experience" than a "flight game.

Aaron "Ribbon-Blue" Mendoza
Mar 8, 20233 min read
Air Conflicts: Flawed Head Tracking
A thoughtful addition to the Air Conflicts series with a rough execution. Very much like the series itself.


Santiago "Cubeboy" Cuberos
Feb 21, 20235 min read
Zero Profit Margins: The High Praise and Low Sales of Ace Combat Zero
A critical look at the most influential yet financially unsuccessful Ace Combat game: Ace Combat Zero.

Aaron "Ribbon-Blue" Mendoza
Feb 1, 20236 min read
First Impression: Nova Squadron (Steam Next Fest Alpha Demo 0.1.0)
Our first impression of alpha demo 0.1.0 for Nova Squadron by Clara Gale. Play this demo early before Steam Next Fest 2023.

Aaron "Ribbon-Blue" Mendoza
Jan 4, 20234 min read
Apache Air Assault: Presentation of Ranged Combat
An analysis of Apache: Air Assault's reasonable presentation of ranged combat using radar, sensors and FLIR and more.

Aaron "Ribbon-Blue" Mendoza
Dec 28, 20225 min read
Ace Combat: Player-Controlled Strategic Bombers
A retrospective piece discussing the era of player controlled strategic bombers in the Ace Combat series.
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